Loading Pin on Bing Maps from ASP.NET Core MVC Data

As I’ve covered a few times previously in my blog I’m really enjoying working on the allReady project which is run by the Humanitarian Toolbox non-profit organisation. One of the great things about this project from a personal perspective is the chance to learn and develop my skills, whilst also contributing to a good cause.

Recently I picked up an issue which was not in my normal comfort zone, where the requirement was to load a Bing map showing a number of pins relating to request data coming from our MVC view model. I’m not very experienced with JavaScript and tend to avoid it whenever possible, but in this case I did need to use it to take data from my ASP.NET Core model to then populate the Bing maps SDK. As part of the requirement we needed to colour code the pins based on the status of the request.

My starting point was to have a look at the SDK documentation available at http://www.bing.com/api/maps/mapcontrol/isdk. After a bit of reading it looked possible to meet the requirement using the v8 SDK.

The first step we to update our Razor view page to include a div where we wanted to display the map. In our case I had decided to include a full width map at the bottom of the page so my containing div was as follows:

<div id="myMap" style="position:relative;width:100%;height:500px;"></div>

The next step was to include some JavaScript on the page to use the data from our view model to build up the pushpin locations to display on the map. Some of the existing map logic we have on the allReady project is stored inside a site.js file. This means we don’t need to include too much inline code on the page itself In my case the final code was as follows:

@section scripts {
    <script type='text/javascript'
            async defer></script>
    <script type='text/javascript'>
        function GetMap() {
            renderRequestsMap("myMap", getLocationsFromModelRequests());

        function getLocationsFromModelRequests() {
            var requestData = [];
            @foreach (var request in Model.Requests){
                @:var reqData = {lat:@request.Latitude, long:@request.Longitude, name:'@request.Name', color:'blue'};

                if (request.Status == RequestStatus.Completed)
                    @:reqData.color = 'green';

                if (request.Status == RequestStatus.Canceled)
                    @:reqData.color = 'red';

            return requestData;

This renders two script blocks inside our master _layout page’s scripts section which is rendered at the bottom of the page body. The first script block simply brings in the Bing map code. The second block builds up the data to pass to our renderRequestsMap function in our site.js code (which we’ll look at later).

The main function here is my getLocationsFromModelRequests code which creates an empty array to hold our requestData. I loop over the requests in our MVC view model and first load the latitude and longitude information into a JavaScript reqData object. We set a name which will be displayed under the pin using the name of the request from our Model. We also set the color on this object to blue which will be our default colour for pending requests when we draw our map.

I then update the color property for our two other possible request statuses. Green for completed requests and red for cancelled requests. With the object now complete we push it into the requestData array. This forms the data object we need to pass into our renderRequestsMap function in our site.js.

The relevant portions of the site.js that result in producing a final map are as follows:

var BingMapKey = "ENTER_YOUR_KEY_HERE";

var renderRequestsMap = function(divIdForMap, requestData) {
    if (requestData) {
        var bingMap = createBingMap(divIdForMap);
        addRequestPins(bingMap, requestData);

function createBingMap(divIdForMap) {
    return new Microsoft.Maps.Map(
        document.getElementById(divIdForMap), {
        credentials: BingMapKey

function addRequestPins(bingMap, requestData) {
    var locations = [];
    $.each(requestData, function (index, data) {
        var location = new Microsoft.Maps.Location(data.lat, data.long);
        var order = index + 1;
        var pin = new Microsoft.Maps.Pushpin(location, { title: data.name, color: data.color, text: order.toString() });
    var rect = Microsoft.Maps.LocationRect.fromLocations(locations);
    bingMap.setView({ bounds: rect, padding: 80 });

The renderRequestsMap function takes in the id of the containing div for the map and then our requestData array we built up in our Razor view. First it calls a small helper function which creates a bing map object targeting our supplied div id. We then pass the map object and the request data into addRequestPins.

addRequestPins creates an array to hold the location data which we build up by looping over each item in our request data. We create a Microsoft.Maps.Location object using the latitude and longitude and add that to the array (we’ll use this later). We then create a Microsoft.Maps.Pushpin which takes the location object and then a pushpin options object. In the options we define the title for the pin and the color. We also set the text for the pin to a numeric value which increments for each pin we’re adding. That way each pin has a number which corresponds to its position in our list of requests. With all of the pushPin data populated we can push the pin into the map’s entities array.

Once we’ve added all of the pins the final step is to define the view for the map so that it centers on and displays all of the pins we have added. I’ve achieved that here by defining a rectangle using the Microsoft.Maps.LocationRect.fromLocations helper function. We can then call setView on the map object, passing in that rectangle as the bounds value. We also include a padding value to ensure there is a little extra space around the outlying pins.

With these few sections of JavaScript code when we load our page the map is displayed with pins corresponding to the location of our requests. Here is what the final map looks like within our allReady application.

Resulting Bing Map

Debugging into ASP.NET Core Source Quick Tip - How to debug into the ASP.NET source code

Update 26-10-16: Thanks to eagle eyed reader Japawel who has commented below; it’s been pointed out that there is a release 1.0.1 tag that I’d missed when writing this post. Using that negated the two troubleshooting issues I had included at the end of this post. I’ve updated the tag name in this post but left the troubleshooting steps just in case.

As I spend more time with ASP.NET Core, reading the source code to learn about it, one thing I find myself doing quite often is debugging into the ASP.NET Core source. This makes it much easier to step through sections of the code to work out how they function internally. Now that Microsoft have gone open source with .NET Core and ASP.NET Core, the source is readily available on GitHub. In this short post I’m going to describe the steps that allow you to add ASP.NET Core source code to your projects.

When you work with an ASP.NET Core application project you will be adding references to ASP.NET components such as MVC in your project.json file. This will add those packages as dependencies to your project which get pulled down via Nuget. One cool feature of the current solution format is that we can easily provide a path to the full source code and VS will automatically add the relevant projects into your solution. Once this takes place it’s the code in those projects which will get executed, so you can now debug them as you would any other area of code in your application.

In this post we’ll cover bringing in the main MVC Core source into an ASP.NET Core application.

The first step is to go and get the source code from GitHub. Navigate to https://github.com/aspnet/Mvc and use your preferred method to pull down the source. I have GitHub Desktop installed so I click the “Open in Desktop” link and choose somewhere on my computer to clone the source into.

Clone MVC Core via GitHub Desktop

By default the master branch will be checked out, which will contain the most recent code added by the ASP.NET team. To be able to import the actual projects into our application we need to ensure the version of the code matches the version we are targeting in our project.json. At the time of writing, the most recent release version is 1.0.1 for ASPNetCore.Mvc. The second step therefore is to checkout the appropriate matching version. Fortunately this is quite simple as Microsoft tag the release versions in Git. Once the repository is cloned locally, open a terminal window at the location of the source. If we run the “git tag” command we will get a list of all available tags.

E:\Software Development\Projects\AspNet\Mvc [master ≡]> git tag
E:\Software Development\Projects\AspNet\Mvc [master ≡]>

We can see the tag we need listed, 1.0.1 rel/1.0.1, so the next step is to checkout that code using “git checkout 1.0.1” “git checkout rel/1.0.1”. You will get a warning about moving into a detached HEAD state from Git. This is because we are no longer directly on the end of a branch. This isn’t a problem since we are interested in viewing code from this point in the Git commit history specifically.

Now that we have the source cloned locally and have the correct version checked out we can add the reference to the source into our project. Open up your ASP.NET Core application in Visual Studio. You should see a solution directory called Solution Items with a global.json file in it.

Standard MVC Core solution

The global.json defines some solution level tooling configuration. In a default ASP.NET Core application it should look like this:

  "projects": [ "src", "test" ],
  "sdk": {
    "version": "1.0.0-preview2-003131"

What we will now do is add in the path to the MVC source we cloned down. Update the file by adding in the path to the array of projects. You will need to provide the path to the “src” folder and use double backslashes in your path.

  "projects": [ "src", "test", "E:\\Projects\\AspNet\\Mvc\\src" ],
  "sdk": {
    "version": "1.0.0-preview2-003131"

Now save the global.json file and Visual Studio will pick up the change and begin a package restore. After a few moments you should see additional projects populate within the solution explorer.

Solution with MVC Core projects

You can now navigate the code in these files and if you want, add breakpoints to debug into the code when your run the your application in debug mode.

Troubleshooting Tips

As mentioned at the start of this post, these troubleshooting steps should no longer be necessary if you are using the rel/1.0.1 tag. In an earlier incorrect version of this post I had referenced pulling down the 1.0.1 tag which required the steps below to get things working.

While the above steps worked for me on one machine I had a couple of issues when following these steps on a fresh device.

Issue 1 – Package restore errors for the MVC solution

Despite MVC 1.0.1 being a released version I was surprised to find that I had trouble with restoring and building the MVC projects due to missing dependencies. When comparing my two computers I found that on one I had an additional source configured which seemed to be solving the problem for me on that device.

The error I was seeing was on various packages but the most common was an dependency on Microsoft.Extensions.PropertyHelper.Sources 1.0.0. The exact error in my case was NU1001 The dependency Microsoft.Extensions.PropertyHelper.Sources >= 1.0.0-* could not be resolved.

To setup your machine with the source you can open the MVC solution and navigate to the NuGet Package Manager > Package Sources options. This can be found under the Tools > Nuget Package Manager > Package Manager Settings menu.

Add a new package source to the MyGet feed which contains the required libraries. In this case https://dotnet.myget.org/F/aspnetcore-master/api/v3/index.json worked for me.

Package Manager with MyGet feed

Issue 2 – Metadata file could not be found

I hadn’t had this issue in the past when bringing ASP.NET Core Identity source into a project but with the MVC code I was unable to build my application once adding in the source for MVC. I was getting the following error for each project included in my solution.

C:\Projects\WebApplication6\src\WebApplication6\error CS0006: Metadata file ‘C:\Projects\AspNetCore\Mvc\src\Microsoft.AspNetCore.Mvc\bin\Debug\netstandard1.6\Microsoft.AspNetCore.Mvc.dll’ could not be found

The reason for the issue is that the MVC projects are configured to build to the artifacts folder which sits next to the solution file. Our project is looking for them under the bin folder for each of the projects. This is a bit of a pain and the simplest solution I could find was to manually modify the output path for each of the projects being included into my solution.

Open up each .xproj file and modify the following line from

<OutputPath Condition="'$(OutputPath)'=='' ">..\..\artifacts\bin\</OutputPath>


<OutputPath Condition="'$(OutputPath)'=='' ">.\bin\</OutputPath>

This will ensure that when built the dll’s will be placed in the expected path that our solution is looking for them in.

Depending on what you’re importing this can mean changing quite a few files, 14 in the case of the MVC projects. If anyone knows a cleaner way to solve this problem, please let me know!

ASP.NET MVC Core: HTML Encoding a JSON Request Body How to HTML encode deserialized JSON content from a request body

On a recent REST API project built using ASP.NET Core 1.0 we wanted to add some extra security around the inputs we were accepting. Specifically around JSON data being sent in the body of POST requests. The requirement was to ensure that we HTML encode any of the deserialized properties to prevent an API client sending in HTML and script tags which would then be stored in the database. Whilst we HTML escape all JSON we output as standard, we wanted to limit this extra security vector since we never expect to accept HTML data.

Initially I assumed this would be something simple we can configure but the actual solution proved a little more fiddly than I first expected. A lot of Googling did not yield many examples of similar requirements. The final code, may not be the best way to achieve the goal but seems to work and is the best we could come up with. Feel free to send any improved ideas through!

Defining the Requirement

As I said above; we wanted to ensure that any strings that JSON.NET deserializes from our request body into our model classes do not get bound with any un-encoded HTML or script tags in the values. The requirement was to prevent this by default and enable it globally so that other developers do not have to explicitly remember to set attributes, apply any code on the model or write any validators to encode the data. Any manual steps or rules like that can easily get forgotten so we wanted a locked down by default approach. The expected outcome was that the values from the properties on any deserialized models is sanitised and HTML encoded as soon as we get access to objects in the controllers.

For example the following JSON body should result in the title property being encoded once bound onto our model.

	"Title" : "<script>Something Nasty</script>",
	"Description" : "A long description.",
	"Reference": "REF12345"

The resulting title once deserialized and bound should be “&lt;script&gt;Something Nasty&lt;/script&gt;”.

Here’s an example of a Controller and input model that might be bound up to such data which I’ll use during this blog post.

public class Thing
	public string Title { get; set; }
	public string Description { get; set; }
	public string Reference { get; set; }

public IActionResult CreateThing([FromBody] Thing theThing)
	// Save the thing to the database here

In the case of the default binding and JSON deserialization if we debug and break within the CreateThing method the Title property will have a value of “<script>Something Nasty</script>”. If we save this directly into our database we risk someone later consuming this and potentially rendering it out directly into a browser. While the risk is pretty edge case we wanted to cover it off.

Defining a Custom JSON ContractResolver

The first stage in the solution was to define a custom JSON.net contract resolver. This would allow us to override the CreateProperties method and apply HTML encoding to any string properties.

A simplified example of the final contract resolver looks like this:

using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text.Encodings.Web;

namespace JsonEncodingExample
    public class HtmlEncodeContractResolver : DefaultContractResolver
        protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
            var properties = base.CreateProperties(type, memberSerialization);

            foreach (var property in properties.Where(p => p.PropertyType == typeof(string)))
                var propertyInfo = type.GetProperty(property.UnderlyingName);
                if (propertyInfo != null)
                    property.ValueProvider = new HtmlEncodingValueProvider(propertyInfo);

            return properties;

        protected class HtmlEncodingValueProvider : IValueProvider
            private readonly PropertyInfo _targetProperty;

            public HtmlEncodingValueProvider(PropertyInfo targetProperty)
                this._targetProperty = targetProperty;
            public void SetValue(object target, object value)
                var s = value as string;
                if (s != null)
                    var encodedString = HtmlEncoder.Default.Encode(s);
                    _targetProperty.SetValue(target, encodedString);
                    // Shouldn't get here as we checked for string properties before setting this value provider
                    _targetProperty.SetValue(target, value);

            public object GetValue(object target)
                return _targetProperty.GetValue(target);

Stepping through what this does – On the override of CreateProperties first we call CreateProperties on the base DefaultContractResolver which returns a list of the JsonProperties. Without going too deep into the internals of JSON.net this essentially checks all of the serializable members on the object being deserialized/serialized and adds JsonProperies for them to a list.

We then iterate over the properties ourselves, looking for any where the type is a string. We use reflection to get the PropertyInfo for the property and then set a custom IValueProvider for it.

Our HtmlEncodingValueProvider implements IValueProvider and allows us to manipulate the value before it is set or retrieved. In this example we use the default HtmlEncoder to encode the value when it is set.

Wiring Up The Contract Resolver

With the above in place we need to set things up so that when our JSON request body is deserialized it is done using our HtmlEncodeContractResolver instead of the default one. This is where things get a little complicated and while the approach below works, I appreciate there may be a better/easier way to do this.

In our case we specifically wanted to only use the HtmlEncodeContractResolver for deserialization of any JSON from a request body, and not be used for any JSON deserialization that occurs elsewhere in the application. The way I found that we could do this was to replace the JsonInputFormatter which MVC uses to handle incoming JSON with a version using our new HtmlEncodeContractResolver. The way we can do this is on the MvcOptions that is accessible when adding the MVC service in our ConfigureServices method.

Rather than heap all of the code into startup class, we chose to create a small extension method for the MvcOptions class which would wrap the logic we needed. This is how our extension class ended up.

public static class MvcOptionsExtensions
    public static void UseHtmlEncodeJsonInputFormatter(this MvcOptions opts, ILogger<MvcOptions> logger, ObjectPoolProvider objectPoolProvider)

        var serializerSettings = new JsonSerializerSettings
            ContractResolver = new HtmlEncodeContractResolver()

        var jsonInputFormatter = new JsonInputFormatter(logger, serializerSettings, ArrayPool<char>.Shared, objectPoolProvider);


First we remove the input formatter of type JsonInputFormatter from the available InputFormatters. We then create a new JSON.net serializer settings, with the ContractResolver set to use our HtmlEncodeContractResolver. We can then create a new JsonInputFormatter which requires two parameters in its constructor, an ILogger and an ObjectPoolProvider. Both will be passed in when we use this extension method.

Finally with the new JsonInputFormatter created we can add it to the InputFormatters on the MvcOptions. MVC will then use this when it gets some JSON data on the body and we’ll see that our properties are nicely encoded.

To wire this up in the application we need to use our options from the configure service method as follows…

public void ConfigureServices(IServiceCollection services)
    var sp = services.BuildServiceProvider();
    var logger = sp.GetService<ILoggerFactory>();
    var objectPoolProvider = sp.GetService<ObjectPoolProvider>();

        .AddMvc(options =>
                options.UseHtmlEncodeJsonInputFormatter(logger.CreateLogger<MvcOptions>(), objectPoolProvider);

As we now have an extension it’s quite easy to call this from the AddMvc options. It does however require those two dependencies. As we are in the ConfigureServices method our DI is not fully wired up. The best approach I could find was to create an intermediate ServiceProvider which will allow us to resolve the types currently registered. With access the ServiceProvider I can ask it for a suitable ILoggerFactory and ObjectPoolProvider.

Update: Andrew Lock had written a followup post which describes a cleaner way to configure these dependencies. I recommend you check it out.

I use the LoggerFactory to create a new ILogger and pass the ObjectPoolProvider in directly.

If we run our application and send in our demo JSON object I defined earlier the title on the resulting Thing class will be “&lt;script&gt;Something Nasty&lt;/script&gt;”.


Getting to the above code took a little trial and error since I couldn’t find any official documentation suggesting approaches for our requirement on the ASP.NET core docs. I suspect in reality our requirement is fairly rare, but for a small amount of work it does seem reasonable to sanitise JSON input to encode HTML when you never expect to receive it. By escaping everything on the way out the chances of our API returning un-encoded, un-escaped data were very low indeed. But we don’t know what another consumer of the data may do in the future. By storing the data HTML encoded in the database we have hopefully avoided that risk.

If there is a better way to modify the JsonInputFormatter and wire it up, I’d love to know. We took the best approach we could find at the time but accept there could be intended methods or flows we could have used instead. Hopefully this was useful and even if your requirement differs, perhaps you will have requirements where overriding an input or output formatter might be a solution.